Dropped by
Chance per kill, with one loot roll. How drops work.
| Monster | Level | Map | Chance |
|---|---|---|---|
| Crushing Goliath | 144 | Accursed Ruins | 0.53%1 in 190 |
| Blade Goliath | 146 | Accursed Ruins | 0.25%1 in 397 |
Chance per kill, with one loot roll. How drops work.
| Monster | Level | Map | Chance |
|---|---|---|---|
| Crushing Goliath | 144 | Accursed Ruins | 0.53%1 in 190 |
| Blade Goliath | 146 | Accursed Ruins | 0.25%1 in 397 |
| Date | Version | Change |
|---|---|---|
| 26 September 2026 | 1.0.0 | Included in the game database baseline |
Game data, authored content and fingerprint-checked server rules. Drop chances assume one loot roll and the normal loot multiplier.